An antiques appraiser in 1976 New Orleans, and an avid student of history, Keningale has built his life around evaluating forgotten objects and tracing the long shadows they cast. He does not restore the past, he measures it, catalogs it, and keeps his distance.
Until the day an ancient idol tied to an immortal lineage finds him with the certainty of fate.
What awakens is hunger.
And erosion.
As mirrors fracture and shadows begin to speak, Keningale’s descent unfolds less as a curse than as a reckoning with buried selves long denied. This is not possession, but initiation into a system that feeds on memory, identity, and the fragile architecture of the mind.
264 pages
A cursed relic granted him immortality.
His shadow claimed
the rest.
A comedic supernatural horror
Guided, pressured, and provoked by forces that watch with intent, The Echo of It All traces a descent that is as psychological as it is mythic, a journey inward where sanity thins, and immortality reveals itself as a mirror that does not forgive.
————
Set in New Orleans in 1976, where the past breathes and the mind becomes a battleground, The Echo of It All blends supernatural horror and urban fantasy through three converging perspectives in a story of fate, hunger, and the terror of seeing oneself too clearly.
————
Some stories don’t want to be told.
They demand to be confronted.
“If you love highly atmospheric, supernatural horror stories rooted in New Orleans folklore, you should definitely give this one a read.”
—Natasja on Goodreads
A descent into memory and appetite,
where inquiry becomes transformation.
KINDLE Available Here
PAPERBACK Available Here
WORLDWIDE eBOOK Available Here
AUDIOBOOK Available Soon
The Echo of It All features AI voice performances created using licensed ElevenLabs voices. The credited narrators, Marcus Wallace, Becky Rohn, and Michelle Gaspard, are the stage names I created for the three voices featured in this production.
They are based on the voices named Marco, Beckie, and Michelle.
Every performance was individually directed, selected, edited, and assembled by me. Each line of dialogue and narration was chosen from multiple generations and carefully produced to create a cohesive listening experience.
— Paul Glyph